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For all purposes a ruleset in FG is a set of XML and LUA scripts that adapts the engine to run a certain RPG system or setting.

Also, see the FG Studio page for developer tools based on Microsoft Visual Studio 2008.

If you need access to the ruleset reference documentation while you are offline, here is a PDF version of the documentation from the web site.
File:Fg2 refdoc 20090227.pdf <-- Seems to be broken --Pson 14:07, 13 January 2011 (UTC)

Looking for more information on Ruleset Creation? Foen's Anatomy of a Ruleset has been migrated here and has a lot of useful information for you to use.

Newest template for use when defining a Ruleset is Ruleset_new and you can find the available variables here: